I played this on steam. It was amazing
Chronicles of Tal’Dun: The Remainder
A downloadable game for Windows, macOS, Linux, and Android
This is a story of two magi, Vyn and Ilar, who find themselves trapped in a collapsing tower with their only hope for salvation being a difficult ritual. Or at least that is what Ilar tells you. The thing is - you don’t remember anything, and Ilar’s story makes less and less sense the closer you are to the ritual. Are they hiding things to protect you from the bitter truth, or are they deceiving you for some more nefarious reason?
Guide Vyn’s actions to death and beyond and uncover Ilar’s truth. Are they your colleague, lover or something completely different? Read between the lines of what they are telling you, explore your surroundings for clues and use hands-on deduction to break the viscious circle and set them free.
The game includes descriptions of sexual themes, violence, blood, physical and mental abuse, self harm, death, and suicide. Characters are going through emotional struggle and are dealing with a life threatening situation. If you are sensitive to some of this content please proceed with care. Recommended to a mature audience.
We wrote the guide for the true ending and achievements, but I would recommend trying to figure the mystery without it. The ending is very satisfying and reading the guide will take away from the experience. Once you see the truth, you can’t unsee it. Being confused and lost is part of the story, it is how Vyn feels. Try to pick different choices and pay attention to the details and don’t lose hope. Several people said they wished they had more patience before reading the guide, you have been warned.
"Incredible dark fantasy tale with a thought-provoking mystery and compelling characters, gorgeous description and visuals, excellent sound direction, evolving narrative with many branching points." 90/100 - RPGFan
“Square Weasel Studios has delivered an understated hit of an interactive visual novel, and I highly recommend it for people interested in that style of gaming experience.”
9.5/10 – Chalgyr's Game Room
“A gorgeously illustrated choose-your-own-adventure game that is filled with enigmatic characters and an alluring storyline that will have you just as wrapped in its mysteries as the protagonist is.”
8/10 – Gaming Cypher
This Interactive fiction/visual novel hybrid is made by two people - Ze and Nim and it is our very first game!
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Who are the square weasels?
We're Valentina Baric(Nim) and Ze Hai Liu, a husband and wife dev team living in Zagreb, Croatia. We came from game and illustration backgrounds, having worked in studios and as freelancers for many years before going off on our own journey of game dev and storytelling. We're assisted by two cats, and dozens of cacti.
In order to download this game you must purchase it at or above the minimum price of $19.99 USD. You will get access to the following files:
- Patch 1.2042 days ago
- Patch 1.1976 days ago
- CoT: The Hunger, prologue chapters92 days ago
- Ko fi memberships and the print shopOct 06, 2022
- Patch 1.18Aug 31, 2022
- Chronicles of Tal'Dun 2 - Work StartedAug 05, 2022
- Minor fixesJun 30, 2022
- Sage Talks Added To GalleryJun 26, 2022
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Sorry if this has been asked before, but I asked on Steam forum and it's not answered yet so I figured I'd just ask here (since I'm planning on buying this during winter sale.)
Is the LI's pronoun fixed? Or can we choose between he/she/they?
Holy cow, this is probably one of my favorite games ever made. The ambiance, the art, the flow, everything is perfect! I usually use a guide when I'm stuck on something, but the sense of accomplishment and progression for every iteration was some of the best I've ever seen.
I am getting a consistent crash on one of the bad endings, though. I'm leaving out the path I took to get it to avoid spoilers for anyone reading. Let me know if you need more info. Here's the traceback if you want it:
File "game/ending_ilar_good_ritual.rpy", line 1019, in script
File "renpy/ast.py", line 1898, in execute
File "renpy/python.py", line 2276, in py_eval
return py_eval_bytecode(code, globals, locals)
File "renpy/python.py", line 2269, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/ending_ilar_good_ritual.rpy", line 1019, in <module>
NameError: name 'read_letters_good_no_trust' is not defined
Tue Dec 20 14:25:23 2022
Thank you so much for this game. The love and care that when into it is so evident; I'm astonished.
Thank you so much for enjoying our game and for reporting the crash, I must have introduced it with the latest update. ^^; I’ll investigate it.
i am in awe. what a good game jesus christ best 14 dollars spent in my life. Wow
I’m happy you enjoyed it! <3
enjoying it is an understatement, i absolutely loved it. i cant wait to see what you make next :D♥️
That’s awesome <3 did you see that we are publishing the prologue story for our next game? Maybe you would enjoy reading that as well. ^^ Also it would be awesome if you gave us a rating - it really helps us reach more people. (I feel shy asking people like this, but our audience is so small so every rating makes a big difference. ^_^;)
i still haven't, i just finished the true ending and i want to explore a bit more because i still have some achievements left. but when i do, ill be sure to give it a rating and i already recommended the game to my friends, don't worry about it :D i cant wait to read it ☺️
I was iffy about buying this because Im a broke bitch BUT. I am so sincerely happy I did. I loved replaying for more info. I wanted at first to take the guide for the 'true ending' but I decided not to. Each time I figured something out it was like 'well yes... technically' and then coalesced perfectly into the 'true ending' where the yes's were explained and the technically's made sense and were expanded on and clarified. Of course the art was stunning, the metaphors and consistent lore culture was beautiful, and the game was a treat!
I am missing 2 events on page 4 (number 3 and 4) and then one letter (the one with the alternate true ending route). I'm not sure what the 2 events are, and I can't seem to trigger the true ending route again to do the alternate version. Any advice?
Hi! So, for the alternate true ending you need to make sure the body you-know-who would use in the main true ending is dead. One of the ways to do that is to give your name to the homunculus when they ask you to make a promise and then agree to give blood. After that try to be good and kind as if you are going for the normal true ending (it’s good idea to trade the shiny memory to hermit so you don’t need to look for extra waters). The true ending should proceed as before, but now instead of finding them in the new body something else will happen. As for the scenes, I’m not sure of the top of my head, but do you have two scenes where Vyn is violent with the knife? If those two are missing there is a section in the guide that tells you how to get those achievements and the scenes.
SPOILERS for the answer too
Wow, thank you!! It means a lot you responded and so quickly. I forgot they could die at all, my first train was leaving them with the sunken spirit already there. This answer makes much more sense and helps a lot. I only did one scene with the knife so that's also the right place to start when I replay today. I'm excited to have another excuse to go through and really, really pay attention to the dialogue foreshadowing and hints. <3
This is a really stunning looking game! I actually bought it on Steam and thought I should maybe go here to get some advice because I´ ve run into a problem of sorts. I´m very early into the game ( around 20 minutes now) and somehow must have messed up my game because I am now unable to save or load my game. It worked just fine the first time but I tried to do my second save during a timed choice so maybe that is what caused the issue? I tried uninstalling and reinstalling the game and also tried deleting my save files but they just came back once I opened the game again.
What I´ m trying to say is that I would love to read this because it looks fantastic but I don´ t know how to get rid of this problem :/ Some help would be very much appreciated!
Hello! I’m sorry to hear you encountered this bug. In case your save screen looks empty and without any entries, try scrolling the mouse and the entries should appear again. I’m aware of this rare bug, but for the life of me I can’t figure out what is causing it or how to fix it. >_< Mouse scrolling should do the trick though. I hope this helps. ^^
I saw somebody playing one run of the story and not being sure if the game is done, and even if I can’t reply directly to the rating comment, I might as well say something here. X) - on average players don’t get the real ending until 7-12 hours of playing, (7 hours is with guide usually) while some people spend 20-30h for a completeonist run. Each run is part of the big story and by playing one run you barely even stirr the water. You need to play several differenent runs to be able to find the ending. Also, most of the explicit romantic stuff is in that true ending, so yeah. ^^
Stunning. Just ... stunning. Precious few times have I been this emotionally effected by a visual novel.
I feel like I'm limited in what I can divulge because I don't want to accidentally spoil anything and I don't know if I could do it justice anyway, but the art is beautiful, the atmosphere haunting, and there is at least one music track that gets me misty-eyed as soon as it starts playing. I'm really, really happy I gave this a shot.
I first bought this game - though finding $20 a bit dire - because I was intrigued by the unique art and interesting UI. I did not expect the game to be Fantasy Zero Escape. ZE is one of my favourite game series and I've always been enamoured by the fact that it uses the video game medium to its full potential: the player remembers information through different playthroughs, and that in turn changes the route the game takes. I was very surprised when it turned out the game was taking this route: you could use knowledge gained on other playthroughs in times where the character shouldn't have that knowledge yet, and that in turn opens up more to discover.
What I didn't like as, unlike in ZE, this seems mostly meta. Vyn doesnt seem to be aware or question why they know things ahead of time or from places they never visited. This seems to be handwaved as them retrieving memories from their past self or advice from the sage beyond death, but the "loop" of the game constantly returning itself to the same point in time at the start of every playthrough is not addressed in any way. In ZE, this is explained as time existing in a 4D or 5D space in the same way as consciousness, with the physical body existing on a 3D plane. If this is explained in COT, I either missed it or didnt understand it.
Putting together the clues for the true ending felt truly exhilarating at times. It's a hark back to the days where this was how video games were played, with people writing down the important things, though now in an era of quest logs and save files it's gradually becoming a lost art. It took me seeing the body with the carving on its arm about four times before I realised I was probably meant to be taking notes here. I enjoyed that! I enjoyed the feeling that this was my work and my mystery to solve, and that the player is rewarded for paying attention to and inspecting art in a game rather just mindlessly consuming it. I love that there are details hidden in the art, so one has to inspect and appreciate the work put into it. The philosophy, also? I love a game that makes you go hmmmmm. 🤔
The fantasy setting is unique and mesmerising. It's been a long time since I've felt so engaged by the lore of a work. I could read books of this, I really could. It has overall a very dreamlike quality with its striking metaphors and focus on illustrative physical sensation, and the washed-out ink drawings, with their great detail and high constrast, really serve to emphasise this.
The twist was great - I saw it coming, but it was still really interesting to see it play out. I think thats the best you can ask for, really. The most out-there twists can be ruined by bad writing, and even the most cliche can be elevated by good writing, and I really think you stuck the emotional and dramatic landing in every way here. The writing really shone here. Fantastic.
Theres some typos, like fiercely being written "fiercly" and rubble as "rubbel". "They leaned real close" in the story about Ilar seems too modern and colloquial for use in writing. "Until not a single piece bare any resemblence of life" should probably be "bares", since "piece" is one thing. Theres also a bug at the true end just before the ritual where if you have a custom name (and also in the third person epilogue), the player is still referred to as Vyn.
That said, this is unlikely to be a game I forget soon. It's something that has had a profound effect on me, that has left me thinking. One that's left me with mixed emotions in the best possible way. It's haunting. It's well worth the price I initially sniffed at. Thank you for this.
Thank you so much for leaving such a long review. I know some things require some squinting to be make complete sense, it’s because it’s our first story we wrote and Some things I maybe didn’t explain the best. For the next one we will try to do better. :) And thank you for finding these few typos. I’ll make sure to fix them tomorrow. ^^
Game has an Ice Wind Dale visual style, I'm I right?
Hey, I could create a Spanish translation for the game, are you interested?
Hmm, not exactly, you can see the style from the screenshots. Since we currently lack any extra funds, we are doing only volunteer fan translation with a small revshare.
took 3 days to finish but holy shittt was it worth it oh my god the writing and plot twist is brilliant OH MY GOD
I am just barely five minutes in and I had to come leave a comment. This game's art is gorgeous, the UI is gorgeous, the writing is gorgeous, the music is gorgeous -- gorgeous. I am blown away. I will consume this and then return to update -- but god damn. An incredible start.
Absolutely loving the fact I just happened to stumble across this wonderful game! It already seems like I've been playing forever but still haven't been able to figure out the true ending.. I am now just having an error where the option to save or load files has disappeared. Even with relaunching the game the load files cannot be clicked, making it hard to start from the very beginning each time. Is this an error or apart of the gameplay? Again loving the game it's amazing!
I’m so happy to hear you are enjoying it! We are trying to solve this problem about save/load dissappearing and we managed to figure out that if you scroll your mouse they will appear again. Do you mind telling me more about the situation where this happens? How many save slots you think you had filled at the time the bug appeared? Did you have the Act1 or 2 installed before you downloaded the full game? Does this happen when you access saves both from main menu and from in-game? It will help me pinpoint what exactly went wrong. >_<
Also, if it’s not too much trouble, can you send me a screenshot of you save game folder? It’s in %appdata%/Renpy/COTTD
1. I believe I had just finished filling the save slots and was re-saving over them. 2. I did not have act 1 nor 2 installed beforehand. It happens from accessing it from the main menu and in-game. Thanks for your help I can't believe all I needed to do was scroll extra hard ahaha. Heres the shot of my save files.
Having played many many builds of this game, I'm really impressed with how it's innovating vn gameplay. The artwork is STUNNING, and the music literally gave me goosebumps the first time I played through. An incredibly thoughtful game that in turn demands you think differently about how gameplay works. More of this, plz!
Hi I wanted to say that I bought this game in steam because it looked interesting but I did notice somethings that might need to be looked at.
After I installed the game and opened it, I saw it has some gallery pics unlocked (or stuff in the events, places and achievements unlocked). When I went to settings it had an option to reset progress which I did. That seemed to reset it, but I feel it's best to tell you in case it's a universal thing.
Hey, thanks for reporting this, we put up a patch for this, hopefully it'll work properly now. :)
I've been following the development of CoT:TR for several months, and I'm so happy to finally purchase and play! Congrats!
I bought the steam version, I wanted to ask is there any steam censorship or are both games the same?