Expanded Edition: Coming November 7th! What did we expand? Price increase!~


Nov 7 is the date, mark it. 

Do you know what we said to ourselves when we started the kickstarter? We were building some gameplay systems for The Hunger, and it was hard work. We said: "Boy, this thing is gonna take years, and it's already burning us out. We should do a ‘small thing, quick-like’, as a break. What if we made a definitive/director's cut of The Remainder? Shouldn't take us long, right? Four months should do it? Six tops?"

Fast forward to fourteen months later, we're finally going to launch it. I recently learned about a rule of production planning: Take what you think a project will need, and multiply it by pi, and you'll get the actual time you'll spend.

The math checks out.

Let's see just exactly how much we expanded the game, shall we?

It started at around 145,000 words, now it is 171,000. You can do the math there. Some of this is new deaths, some are new ending variations, and some just generally fleshing out things that were too thin or adding more flavour and interest in what we found to be bland. Now it should be a feast through and through.
On top of that, we pretty much re-wrote the entire thing over via several editing passes. 
We added five new artworks, revised around twenty, a few of which significantly, composed four more ambient tracks, and added 467 unique sound effects.

Also, about the aforementioned price increase: the new price will be 27.99 usd. This will not affect those who already own the game. Currently the game is on sale so it’s a great time to grab it. ^^

Once the new release is out on steam and itch.io, we will start producing the physical art, the prints, linocuts, CDs, and original artworks.
It will likely be another few months before all those are done and shipped out.

After that we're onto the next story in Taldun: The Longing.

Get Chronicles of Tal’Dun: The Remainder

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